3D scenery, animation, post-prod. and graphic material done for a pitch presenting "Micelum", a gamified multimedia platform with a social aoproach regarding the promotion of child and teeneagers rights. proposed by students of the higher education establishment Universidad de Chile in 2024.
All modelled, textured (procedurally), animated and rendered (EEVEE Next & Cycles) in Blender 4.2 and later composed in Adobe After Effects.
Video-presentation where the material was shown: https://www.youtube.com/watch?v=VY0T0ihwt8k
Micelum Intro
Micelum Outro
Video-presentation, final result